C Program to Draw a Line using Bresenham's Algorithm
#include <stdio.h> #include <conio.h> #include <graphics.h> void lineBres(int, int, int, int); void main() { int x1, y1, xn, yn; int gd = DETECT, gm; initgraph(&gd, &gm, "C:\\tc\\bgi"); printf("Enter starting coordinates of line: "); scanf("%d %d", &x1, &y1); printf("Enter ending coordinates of line: "); scanf("%d %d", &xn, &yn); lineBres(x1, y1, xn, yn); getch(); } void lineBres(int x1, int y1, int xn, int yn) { int dx = xn - x1, dy = yn - y1; int di = 2 * dy - dx; int ds = 2 * dy, dt = 2 * (dy - dx); putpixel(x1, y1, 10); while (x1 < xn) { x1++; if (di < 0) di = di + ds; else { ...
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